Sections
Player Chat History (Last 90 Days)Date ![]() |
Message | Server | Map |
| 2026-04-04 12:17:42 | cya. | ~ | de_derelict_base |
| 2026-04-04 12:05:14 | it was that or evil, rather a bot than evil. | ~ | de_derelict_base |
| 2026-04-04 12:02:38 | gg. | ~ | cs_office |
| 2026-04-04 11:59:56 | whats funny is i cant bhop in any version of the game lol. | ~ | cs_office |
| 2026-04-04 11:55:34 | i kept getting stuck o nthe hostages lol. | ~ | cs_office |
| 2026-04-03 18:34:12 | nice. | ~ | de_nightfever |
| 2026-04-03 18:32:28 | i had to itch my eye lol. | ~ | de_nightfever |
| 2026-04-03 13:04:07 | the poor guy behind evil caught all the bullets meant for evil. | ~ | de_derelict_base |
| 2026-04-03 12:59:10 | i couldnt even see him lol. | ~ | de_derelict_base |
| 2026-04-03 12:54:52 | man he ran through me lol. | ~ | de_derelict_base |
| 2026-04-03 12:53:44 | 5hp....man. | ~ | de_derelict_base |
| 2026-04-03 12:50:47 | man camping that box paid off big time . | ~ | de_derelict_base |
| 2026-04-03 12:49:18 | (Team) B is superhard for the CTs to retake. | ~ | de_derelict_base |
| 2026-04-03 12:45:25 | gg. | ~ | cs_office |
| 2026-04-03 12:42:52 | the hostage gave away my location lol!. | ~ | cs_office |
| 2026-04-03 12:39:54 | the best kind. | ~ | cs_office |
| 2026-04-03 12:39:40 | self-harm is never the answer.... | ~ | cs_office |
| 2026-04-03 12:38:17 | what map is that?. | ~ | cs_office |
| 2026-04-03 12:37:09 | i thought he was a statue for a second lol. | ~ | cs_office |
| 2026-04-03 12:35:32 | he looked like a plant. | ~ | cs_office |
| 2026-04-03 12:31:13 | nice. | ~ | cs_office |
| 2026-04-03 12:31:12 | he just eats up bullets left and right. | ~ | cs_office |
| 2026-04-03 12:31:04 | he's got a lead stomach. | ~ | cs_office |
| 2026-04-03 12:28:32 | no. | ~ | cs_office |
| 2026-04-03 12:28:32 | bad. | ~ | cs_office |
| 2026-04-03 12:24:07 | gg. | ~ | de_train_fga_v5 |
| 2026-04-03 12:19:32 | the minute i peaked tek i get a nice faceful of FLASH. | ~ | de_train_fga_v5 |
| 2026-04-03 12:18:42 | nah yknow what, never doubt, rush B every round. | ~ | de_train_fga_v5 |
| 2026-04-03 12:18:16 | (Team) maybe B wasnt a good call there. | ~ | de_train_fga_v5 |
| 2026-04-03 12:17:50 | (Team) b. | ~ | de_train_fga_v5 |
| 2026-04-03 12:17:47 | thanks lol. | ~ | de_train_fga_v5 |
| 2026-04-03 12:16:26 | yes. | ~ | de_train_fga_v5 |
| 2026-04-03 12:12:12 | (Team) evil is ct spawn. | ~ | de_train_fga_v5 |
| 2026-04-03 12:03:48 | gg. | ~ | de_derelict_base |
| 2026-04-03 12:01:31 | (Team) yeah B seems to be nigh impossible to take back. | ~ | de_derelict_base |
| 2026-04-03 12:00:35 | (Team) bbbb. | ~ | de_derelict_base |
| 2026-04-03 12:00:18 | (Team) they were running back and forth in garage. | ~ | de_derelict_base |
| 2026-04-03 11:58:49 | (Team) its a prolly. | ~ | de_derelict_base |
| 2026-04-03 11:58:19 | (Team) i think we need to prioritize clearing B because its such a pain to kick the Ts out of. | ~ | de_derelict_base |
| 2026-04-03 11:57:31 | (Team) bbb. | ~ | de_derelict_base |
| 2026-04-03 11:55:45 | (Team) a. | ~ | de_derelict_base |
| 2026-04-03 11:55:33 | its stealing your ping. | ~ | de_derelict_base |
| 2026-04-03 11:53:48 | (Team) t spawnish. | ~ | de_derelict_base |
| 2026-04-03 11:51:13 | (Team) prolly b. | ~ | de_derelict_base |
| 2026-04-03 11:50:01 | true. | ~ | de_derelict_base |
| 2026-04-03 11:49:42 | this map has so many long halls and tunnels. | ~ | de_derelict_base |
| 2026-04-03 11:44:57 | this is a cool map. | ~ | de_derelict_base |
| 2026-04-03 11:43:53 | gg. | ~ | de_beroth_gamma |
| 2026-04-03 11:43:12 | i think they threw one too. | ~ | de_beroth_gamma |
| 2026-04-03 11:42:34 | (Team) is that b?. | ~ | de_beroth_gamma |
Go to: Pyrate's Statistics
You are currently viewing the basic version of this page, please enable JavaScript and reload the page to access full functionality.
Generated in real-time by HLstatsX Community Edition 1.6.19
All images are copyrighted by their respective owners.
[Admin]
Generated in real-time by HLstatsX Community Edition 1.6.19
All images are copyrighted by their respective owners.
[Admin]

